This is a WWE-themed title that plays like a traditional fighting game instead of wrestling.
Despite being themed as a fighting game, this does a poor job at being one. The controls feel too loose, hit detection is practically a guessing game, damage is poorly distributed among move sets and the enemy AI is a joke. Even someone possessing little familiarity with the genre will quickly smell that something is wrong. This title only features eight characters, broken up into five WWE wrestlers, a pair of original characters and "Johny Cage" from Mortal Kombat; that's right, Johnny and several other wrestlers have incorrect or shorthand names.
While this title is built in Unity, offering developers plenty of options, WWE Wrestling Revolution Fight 2018's developers seem to have used it to churn out a lazy product filled with reused assets. Anyone with even a passing understanding of the Unity store can find repurposed models, audio and rigs; which explains why every character plays the same. Indeed, characters can do nothing but deliver rapid kicks and perform a super move by blindly guessing-the game never explains how to pull it off.
This is a poorly made cash-grab of a licensed fighting game.